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Zork — Bloodsworn Guide

Diving suit, speargun, rockets, and stolen max HP — be the problem they cannot ignore.

Role: Aggressive tank / disruptorDifficulty: ★★

Key facts

Role
Aggressive tank / disruptor
Weapons
Undersea Cable · Speargun
Blood Arts
Missile, Human Rocket
Difficulty
★★
Zork

Weapons

Melee
Undersea Cable
Ranged
Speargun

Blood Arts

  • Missile

    Deploys a cannon from the back of the diving suit, assumes a firing stance, and then fires.

  • Human Rocket

    Deploys a propulsion mechanism from the back of the diving suit, shifting to flight mode and charging straight ahead.

Aspects

  • Law of the Deep Sea

    Defeat Bloodsworn to steal max HP. Any HP gained is lost if defeated by a victim.

  • Dread Resonance

    A howl of inhuman sonic wavelength. Hold down [L] + [ZR] to extend howling.

How to play

How to play

Zork is a front-line menace. Undersea Cable and Speargun are honest tools, but Human Rocket and Missile make him the best character for forcing fights and breaking setups.

Law of the Deep Sea steals max HP on Bloodsworn kills — if you get ahead, you snowball. Dread Resonance is a howl you can extend to interrupt and inflate stagger; use it to ruin someone else’s combo.

Tips

Tips

1. Kill to grow

Law of the Deep Sea wants Bloodsworn eliminations, not just PvE. Hunt players who are already weak from the Grail’s culling.

2. Do not die to your victim

HP stolen is lost if the player you robbed finishes you. After a steal, reset or play safer — greed throws the lead.

3. Hold the howl

Dread Resonance ([L] + [ZR]) extends while held. Use it to cancel telegraphed attacks or to bully a final-phase duel.

Background

Background

A diving suit that grows cannons and rocket packs is peak Twilight industrial body-horror. Zork looks like deep-sea salvage and reads like a predator.

Law of the Deep Sea is a cruel rule set: take their maximum life, and lose it if they take yours. He is the network test’s meme favorite for a reason — and a real snowball threat in the final three.

Other Bloodsworn

Other Bloodsworn

Related guides
FAQ

Frequently asked questions

What is Zork’s role in The Duskbloods?

Zork is a Aggressive tank / disruptor Bloodsworn in The Duskbloods. Diving suit, speargun, rockets, and stolen max HP — be the problem they cannot ignore.

What weapons does Zork use?

Zork uses Undersea Cable in melee and Speargun at range.

What are Zork’s Blood Arts and Aspects?

Zork’s Blood Arts are Missile and Human Rocket. Aspects: Law of the Deep Sea and Dread Resonance.

How do you play Zork?

Zork is a front-line menace. Undersea Cable and Speargun are honest tools, but Human Rocket and Missile make him the best character for forcing fights and breaking setups.

Master the core systems

Read the gameplay guide for Virtue, phases, stagger, and House of Night — then bring it back to this Bloodsworn.

Character images are site-hosted crops of public materials (rights remain with their owners). Roster notes, playstyle tips, and rankings on this page are independent fan analysis, not official guidance.