Zork — Bloodsworn Guide
Diving suit, speargun, rockets, and stolen max HP — be the problem they cannot ignore.
Key facts
- Role
- Aggressive tank / disruptor
- Weapons
- Undersea Cable · Speargun
- Blood Arts
- Missile, Human Rocket
- Difficulty
- ★★

Weapons
Blood Arts
- Missile
Deploys a cannon from the back of the diving suit, assumes a firing stance, and then fires.
- Human Rocket
Deploys a propulsion mechanism from the back of the diving suit, shifting to flight mode and charging straight ahead.
Aspects
- Law of the Deep Sea
Defeat Bloodsworn to steal max HP. Any HP gained is lost if defeated by a victim.
- Dread Resonance
A howl of inhuman sonic wavelength. Hold down [L] + [ZR] to extend howling.
How to play
Zork is a front-line menace. Undersea Cable and Speargun are honest tools, but Human Rocket and Missile make him the best character for forcing fights and breaking setups.
Law of the Deep Sea steals max HP on Bloodsworn kills — if you get ahead, you snowball. Dread Resonance is a howl you can extend to interrupt and inflate stagger; use it to ruin someone else’s combo.
Tips
1. Kill to grow
Law of the Deep Sea wants Bloodsworn eliminations, not just PvE. Hunt players who are already weak from the Grail’s culling.
2. Do not die to your victim
HP stolen is lost if the player you robbed finishes you. After a steal, reset or play safer — greed throws the lead.
3. Hold the howl
Dread Resonance ([L] + [ZR]) extends while held. Use it to cancel telegraphed attacks or to bully a final-phase duel.
Background
A diving suit that grows cannons and rocket packs is peak Twilight industrial body-horror. Zork looks like deep-sea salvage and reads like a predator.
Law of the Deep Sea is a cruel rule set: take their maximum life, and lose it if they take yours. He is the network test’s meme favorite for a reason — and a real snowball threat in the final three.
Other Bloodsworn
Frequently asked questions
What is Zork’s role in The Duskbloods?
Zork is a Aggressive tank / disruptor Bloodsworn in The Duskbloods. Diving suit, speargun, rockets, and stolen max HP — be the problem they cannot ignore.
What weapons does Zork use?
Zork uses Undersea Cable in melee and Speargun at range.
What are Zork’s Blood Arts and Aspects?
Zork’s Blood Arts are Missile and Human Rocket. Aspects: Law of the Deep Sea and Dread Resonance.
How do you play Zork?
Zork is a front-line menace. Undersea Cable and Speargun are honest tools, but Human Rocket and Missile make him the best character for forcing fights and breaking setups.
Master the core systems
Read the gameplay guide for Virtue, phases, stagger, and House of Night — then bring it back to this Bloodsworn.
Character images are site-hosted crops of public materials (rights remain with their owners). Roster notes, playstyle tips, and rankings on this page are independent fan analysis, not official guidance.